_\____________________ __/\__________/\_________________ \ _ ______ \\ / _ _/ \__ \______ \ \ // // _/ //\ / // // / / // / / \// // __// \/\// // / / // / / / // /\ \_/ / / // /_/ // / / \ //___/ \___/\__/ \ / \_____\__//____/____/ [eNf] \/ \/ -+- P R E S E N T S -+- C A T C H ` E M from P R E S T I G E FULL ENGLISH DOCS LOADING INSTRUCTIONS: TURN OFF YOUR COMPUTER, REMOVE ANY UNWANTED PERPHERALS, AND WAIT FOR APPROXIMATELY 30S TO CLEAR THE SYSTEM OF ANY POSSIBLE VIRUS. INSTERT DISK INTO THE DRIVE AND TURN THE COMPUTER ON. THE GAME WILL LOAD AND RUN AUTOMATICALLY. ANY EXTRA MEMORY THAT YOU HAVE WILL BE RECOGNISED AND USED TO REDUCE DISK ACCESS DURING THE GAME. CREDTIS: ANDREAS SCHOLL : PROGRAMMING OLIVER WEIRICH : GRAPHIC DESIGNER AND FX THANKS ALSO:PROF DR. HANNS-GUSTAV PRILMANN FOR IR, FOR TECHNICAL GUDIANCE, MIKE DORAN AND MUNGO LEIR FOR THE ENGLISH MANUAL,AMINA BASSALAH FOR THE FRENCH MANUAL AND FINALLY TO YOU FOR BUYING THIS PRODUCTION! (MR. HELL COMMENT: HEHE FUCKING LAME PROTECTION) INTRODUCTION: JEFF IS A WARDER IN A ZOO. WHILE HE`S BUSY CHECKING OUT HIS LATEST GAME MAGAZINE TEH APES DECIDE TO LEAVE THE ZOO AND HAVE SOME FUN IN THE SURROUNDING AREA. SOME END UP IN THE FOREST, SOME IN A DISUSED MINE, AND THE REST GO SIGHT-SEEING IN THE LOCAL TOWN! IF JEFF WANTS TO KEEP HIS JOB, HE MUST ROUND UP THESE MISCREANTS AND GET THEM BACK BEFORE HIS BOSS FINDS OUT! JEFF HAS ALL SORTS OF GODDIES TO HAND IN HIS TRUCK AND ALSO SCATTERED AROUND THE PLACE TO HELP HIM TRAP THE NAUGHTY APES. PLEASE BE CAREFULL WHEN USEING THE BAT TO STUN SOME OF THE APES, JEFF`S BOSS WON`T BE HAPPY WITH DEAD APES (NOR WILL THE WWF NO DOUBT!). CONTROL: PRELUDE - CAN BE SKIPPED BY PRESSING FIRE ON THE JOYSTICK GAME OPTIONS - TO SET UP THE GAME PARAMETERS USE THE JOYSTICK OR THE CURSOR KEYS UP OR DOWN AND THEN PRESS FIRE OR RETURN TO ACTIVATE YOUR SELECTION. PASSOWORDS - AFTER EACH LEVEL A PASSWORD APPEARS, REMEMBER THESE TO START AT THESE LEVEL AGAIN. GAME MUSIC - CAN TURN THIS ON OR OFF. INTERLUDES - ACIVATE/DE-ACTIVATE ANIMATIONS THAT ARE SHOWN BETWEEN LEVELS. SOUND FX - SOUND EFFECTS CAN BE TURNED ON/OFF. START GAME - DO YOU WANT TO PLAY? JOYSTICK CONTROLS: WITHOUT BUTTON/RETURN PRESSED: LEFT - WALK LEFT RIGHT - WALK RIGHT UP - CLIMB UP DOWN - CLIMB DOWN OR PICK UP BANANA PEEL WITH FIRE-BUTTON/RETURN PRESSED: LEFT - JUMP LEFT RIGHT - JUMP RIGHT UP - JUMP UP DOWN - USE EXTRA (SEE SPACE) OR USE A BAT -> APE INTO BAG -> APE OUT OF BAG. ADDITIONAL CONTROLS: SPACE - CHOOSE BETWEEN BAT AND EXTRA ITEM. THE CURRENT ITEM IS DISPLAYED WITH A GAME AROUND IT AT THE BOTTOM OF THE SCREEB. P - PAUSE GAME. PRESS AGAIN TO RESUME. Q - QUIT LEVEL AND START AFRESH. DESCRIPTION OF SCREEN DISPLAYS: TOP LEFT - REMAINING TIME FOR CURRENT LEVEL. ONE UNIT EQUALS APPROX. 2 SECONDS. TOP CENTRE - YOUR SCORE. TOP RIGHT - THE NUMBERS BENEATH THE ICONS ARE: NUMBER OF REMAINING GORILLAS, CHIMPANZEES AND ORANGOUTANGS IN THE LEVEL, REMAINING PUNCHES LEFT ON THE CURRENT BAT. BOTTOM LEFT - THE NUMBER OF SYMBOLS EQUALS THE REMAINING LIVES. EVERY 50.000 POINTS ANOTHER LIFE IS AWARDED. BOTTOM CENTRE - SHOWN HERE IS THE NUMBER OF (MAX.TWO) EXTRAS/BATS HELD BY THE PLAYER. A SELECTED EXTRA/BAT IS DISPLAYED WITH A FRAME AND CAN BE ACTIVATED TROUGH JOYSTICK/CURSOR DOWN+FIRE/RETURN. DESCRIPTONS OF EXTRAS: BATS - USUALLY A BAT CAN BE USED THREE TIMES. THE BATS COUNTED A BEING USED ONLY WHEN AN APE IS HIT (OUCH!) FOOD BOWL - TO CATCH A CHIMP`YOU MUST DISTRACT HIM WITH A FOOD BOWL. EACH BOWL WILL ONLY LAST A SHORT TIME, UNTIL THE FOODS RUNS OUT! NAILS - CHEST OPEND BY CHIMPS CAN BE NAILED CLOSED AGAIN. INFLATABLE TOYS - TO CATCH A GORILLA HE MUST BE OCCUPIED WITH A DOLL OR A REAL FEMALE! SKULL ON STICK - KEEPS CHIMPS AWAY. EXTRA TIME - A CLOCK SYMBOL MEANS EXTRA TIME (ANOTHER 15 UNITS) JEFF CAN CARRY MAXIMUM OF TWO EXTRAS/BATS. IT IS IMPOSSIBLE TO PICK UP ANOTHER EXTRA IF TWO ARE ALREADY BEING CARRIED (EXCEPT EXTRA TIME). AN EXTRA IS PICKED UP BY WALKING OVER IT. NOTE: IF NECESSARY,ANY UNWANTED EXTRAS CARRIED CAN BE STORED IN THE TRUCK (BY ENTERING AND LEAVING IT). ANY EXTRAS DROPPED IN A LEVEL CAN NOT BE PICKED UP AGAIN. EXTRA NOTES: IN THE TRUCK: A WINDOW APPEARS, SHOWING THE NUMBER OF EXTRAS AVAILBE. THEY CAN BE SELECTED BY JOYSTICK/CURSOR UP/DOWN AND THEN FIRE/RETURN TO PICK THEM UP. A SELECTED EXTRA IS HIGHLIGHTED. TO CATCH AN APE: TO CATCH AN APE OR TO PUT HIM IN CAGE PROCEED AS FOLLOWS: CHOOSE THE BAT-MODE USING SPACE, THEN USE JOYSTICK/CURSOR DOWN AND PRESS FIRE/RETURN. THE APE IS NOW STUNNED AN CAN PICKUP; JOYSTICK/CURSOR DOWN AND PRESS FIRE/RETURN. THE APE IS NOW IN THE BAG AND CAN BE TRANSPORTED. JOYSTICK/CURSOR DOWN AND FIRE WILL RELEASE HIM/HER FROM THE BAG. TO PLACE HIM/HER IN A CAGE MAKE SURE THAT THE CAGE DOOR IS OPEN - IT WILL OPEN AUTOMATICALLY WHEN JEFF IS IN FRONT OF THE RIGHT CAGE. EACH CAGE IS MARKED WITH THE APPROPRIATE APE HEAD. DESCRIPTIONS OF THE APES: GORILLAS: BLOCK IMPORTANT PASSAGES. CAN BE COUGHT WITH A RUBBER DOLL (WILL BURST AFTER A WHILE) OR A FEMALE GORILLA (LATS FOREVER) ORANG OUTANG: REARRANGES LADDERS SO THAT DIFFERENT PLATTFORMS CAN BE REACHED. THE TIME THEY NEED FOR "THINKING" IS DIFFERENT EACH TIME. CAN BE "KNOCKED OUT". CHIMPANZEES: TWO CHIMPANZEES CAN OPEN A CHEST OF BANANAS AND THROW AWAY THEIR PEELS ALL OVER THE PLACE. CAN ONLY BE COUGHT WITH A FOOD BOWL. ONLY THREE BANANA PEELS CAN BE PICKED UP - AFTERWARDS A TRASHCAN MUST BE FOUND. THE PEELS WILL BE AUTOMATICALLY PLACED IN TO THE TRASCHAN WHEN JEFF IS STANDING DIRECTLY NEXT TO IT. END *